
Crono114 wrote:I tried to outsmart me
Lee wrote:Well that's not hard

Crono114 wrote:I tried to outsmart me
Lee wrote:Well that's not hard



Crono114 wrote:I tried to outsmart me
Lee wrote:Well that's not hard

Crono114 wrote:I tried to outsmart me
Lee wrote:Well that's not hard
The tool is very good!chrischu wrote::( The tool is very good!
But I don`t know why this tool can not be work with PsoBB file.
I use the "BMLExtractor.exe" extract the PsoBB bml file.
and so on,I use the "HelpPRS.exe" and "prsutil.exe" extract the prs file.
went I dragging and dropping the nj file to the window,it has not effect.
I want to know which step I was make a mistake.
Thank you Lee.
can you help me?

Crono114 wrote:I tried to outsmart me
Lee wrote:Well that's not hard

Rufus Tsynorca wrote:Just while you've mentioned little bug fixes and such, I was wondering something. I'm currently using Vista and bumped in to a large problem when using the older version of this; the areas would load fine, but I would move through them at only 2 or 3 frames per second, which was just too slow to be useable for me. Is this still a problem? I rather thought I'd ask before redownloading it.

Crono114 wrote:I tried to outsmart me
Lee wrote:Well that's not hard
Lee wrote:Rufus Tsynorca wrote:Just while you've mentioned little bug fixes and such, I was wondering something. I'm currently using Vista and bumped in to a large problem when using the older version of this; the areas would load fine, but I would move through them at only 2 or 3 frames per second, which was just too slow to be useable for me. Is this still a problem? I rather thought I'd ask before redownloading it.
the engine has been optomised a bit more since then, but tbh the perfomance is down to your gfx card not the program, it runs fine under vista for me.


Lee wrote:make sure you are actually decompressing the nj / xj files
StrikerMan780 wrote:Lee wrote:make sure you are actually decompressing the nj / xj files
I seem to have them Decompressed, They have the proper headers when I open the files in a HEX Editor, instead of a bunch of gibberish. Yet, they do not work.

Crono114 wrote:I tried to outsmart me
Lee wrote:Well that's not hard
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