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Re: [RELEASE] PSO EpI&II Xbox: 720p + Enhanced-480p Patch

Speaking of the 480p version, I /do/ have interest in making it widescreen, but I'd also want to fix a strange quirk Sega committed to. Basically, Xbox's presentation buffer is 720x480, always, and PSO is 640x480. To scale the image, Sega uses a GPU mode which merely centers the image within the fr...

Re: [RELEASE] PSO EpI&II Xbox: 720p + Enhanced-480p Patch

Hi, The original Xbox doesn't have sufficient RAM to handle 720p. Players have reported massive slow downs in episode 2, especially at Barba Ray, and Seabeds. I'd venture to say it occurs duing Gol Dragon as well. Would you say this is an issue that could be resolved with the 128MB RAM upgrade? And...

Re: [RELEASE] PSO EpI&II Xbox: 720p + Enhanced-480p Patch

Just took the 720p xbe for a spin, and this is some amazing work. I was working on a widescreen patch, and it works, but it's nowhere near as polished as what you've got here! Any chance of meeting in the middle in the near future and including a 480p xbe with proper widescreen? Thanks for posting t...

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