PSO EPISODE III Massive changes, server rewrite! CHANGELOG INSIDE

12
Testing has begun on all Rampage, and all Pierce interactions (before pierce was only coded against arkz)


Tests look promising so far, more stuff needs to be tested though.


EDIT:  Testing underway, functionality added for abilities that return to the hand, deck, etc.

(Return Home, Dash, Flee, Link: Return, Return, Card Back)
Last edited by Kayak on Wed Jun 01, 2016 11:54 pm, edited 1 time in total.

PSO EPISODE III Massive changes, server rewrite! CHANGELOG INSIDE

13
CHANGELOG UPDATED


ALL Changes have been made on the EP3 TEST SHIP


Fixed Guard Creature/Pierce/Rampage interactions (Including Heavy/Major) The only thing that'll look weird when using these abilities is that you'll have to choose your target when selecting the attack. When the attack actually happens, the intended target(s) will be correct.


If anyone can, please test Card Back and Return Home (More so return home, and using action cards that can attack multiple targets... Punch, Slash etc.)


Also, if anyone can please test Teifu's (or any other item/creature that has it) enemy bonus, it was broken with the rewrite, but should be fixed now.
Last edited by Kayak on Sat Jun 04, 2016 11:40 pm, edited 1 time in total.

PSO EPISODE III Massive changes, server rewrite! CHANGELOG INSIDE

14

6 hours ago, Kayak said:




If anyone can, please test Card Back and Return Home (More so return home, and using action cards that can attack multiple targets... Punch, Slash etc.)


Also, if anyone can please test Teifu's (or any other item/creature that has it) enemy bonus, it was broken with the rewrite, but should be fixed now.



 




Tested "Enemy Bonus" Ability twice with Teifu and Silfer using TJS. Worked good for me.




 




Unfortunately I cannot test "Card Back / Return Home" stuff because I have no cards with those abilities.
Last edited by Silvexis on Sun Jun 05, 2016 6:04 am, edited 1 time in total.

PSO EPISODE III Massive changes, server rewrite! CHANGELOG INSIDE

16
So, the assist cards that give +2 AP or TP have all been added to the scripts, because of this, they need to be tested. They are as followed.


Forest Rain, Cave Wind, Mine Brightness, Ruins Darkness, Saber Dance, Bullet Storm, Cane Palace, March of the Meek, Giant Garden, Brave Wind, Powerless Rain, Fix, AP Absorption


This should be tested as well.




Doing damage to an SC with an item that has Card Back/Return Home


Please post the results here, thank you.

PSO EPISODE III Massive changes, server rewrite! CHANGELOG INSIDE

17
Started testing on EP3 Test Ship. I'll report back step by step to let anyone else the chance on testing.




 




Character HP worked.




Saber Dance does not work and has infinit duration.




Mine Brightness does not work. Idk about the duration.




Brave Wind works.




 




Other critical stuff:




Everyone can attack on their first turn. Whoever won the dice, shouldn't be able to attack in their first turn.




 




Stopped testing for now.
Last edited by Silvexis on Tue Jun 07, 2016 7:57 pm, edited 1 time in total.